Join the growing network of immersive learning experts and practitioners from across the disciplines in beautiful western Montana for iLRN 2018! The 4th Annual International Conference of the Immersive Learning Research Network will be an innovative hands-on and scholarly meeting for an emerging global network of developers, educators, and research professionals collaborating to develop the scientific, technical, and applied potential of immersive learning.
Strand 1: High Quality Immersive Learning Research
The Immersive Learning Research Network (iLRN) invites original, heretofore unpublished research papers for submission to be presented and published at iLRN 2018 in Missoula, Montana, U.S.A.. The iLRN General Track is open for any theme, topic, or research problem related to immersive learning, although research submissions related to the conference research theme of Environmental Sciences and Cultural Heritage will be preferentially considered. All contributing papers must undergo a rigorous double-blind peer review process. Accepted papers will be included in the online conference proceedings volume, depending on the overall quality and track chair’s decision, either as long paper (10 – 12 pages) or as a short paper (6 – 8 pages). High quality contributions will be included as full papers (14 pages) in Springer’s Communications in Computer and Information Science (CCIS) conference proceedings series volume.
Topics of interest in the context of immersive environments for the 2018 Special Call include:
More information at: https://immersivelrn.org/ilrn2018/cfp/
Special Tracks are specialized, self-organized groups of immersive learning researchers gathering within the iLRN Conference venue to share and create a forum for quality scientific research. Proposals representing all specialized areas are welcome, but a priority will be given to those that emphasize some aspect of the conference special call/theme. All contributing papers must undergo a rigorous double-blind peer review process. Accepted papers will be included in the online conference proceedings, depending on the overall quality and track chair’s decision, either as long paper (10 – 12 pages) or as a short paper (6 – 8 pages). High quality contributions will be included as full papers (14 pages) in Springer’s Communications in Computer and Information Science (CCIS) conference proceedings series volume. More information at: https://immersivelrn.org/ilrn2018/special_tracks/
The Immersive Learning Research Network (iLRN) invites Research Poster presentations to present new ideas, first preliminary findings and work-in-progress to receive feedback from the community. All contributing posters must undergo a rigorous double-blind peer review process. Accepted research posters will be presented in special poster sessions. Additionally, an extended abstract (2 pages) will be published in iLRN’s online proceedings volume. More information at: https://immersivelrn.org/ilrn2018/posters/
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Strand 2: Capacity Building and Immersive Learning Showcase
Workshops provide a venue for hands-on exploring and discussing emerging research directions, immersive learning applications, and particular foci within the immersive learning community – with more active participation and less formality than other tracks. The topics of the proposed workshops should be aligned with those set forth in the Call for Papers of the main conference, however, format and content of each workshop is to be determined by its organizers. Preference will be given to workshops whose format includes high quality interaction with the audience. Examples include tutorials, learning to develop in a particular immersive technology software package, Q&As, scenario building, trend analyses, debates, panels, or even a competition or a challenge around an interesting and realistically sized dataset (possibly released by the workshop organizers for that purpose). All proposed workshops must undergo a rigorous double-blind peer review process. If accepted, an extended abstract (2 pages) will be published in iLRN’s online proceedings volume. More information at: https://immersivelrn.org/ilrn2018/workshops/
Conference Breakout Panels organize expert opinions on a topic in a short amount of time. Breakout Panels usually consist of between 3 – 5 experts discussing a specific topic or challenge and moderated by a session chair. These sessions are intended to engage the audience and are, thus, more open and interactive than traditional presentations by design. Because panelists often take different perspectives and offer different solutions to problems, these sessions are great for public conversations on issues that are common to many audience members. All proposed breakout panels must undergo a rigorous double-blind peer review process. If accepted, an extended abstract (2 pages) will be published in iLRN’s online proceedings volume. More information at: https://immersivelrn.org/ilrn2018/panels/
Demos and Hands-on opportunities give attendees at iLRN 2018 the chance to try immersive learning experiences first-hand! iLRN Demos & Hands-on opportunities are semi-structured, informal events for you to engage with conference goers, showing them the particulars of your research, product, or gear. These sessions are intended to engage the audience and are, thus, more open and interactive than any other iLRN presentations, by design.
iLRN is interested in giving attendees a substantive, meaningful experience with a variety and breadth of immersive learning platforms. Please note that preference for these sessions will be given to: (a) authors of accepted papers and invited Featured Speakers; and (b) the Demos & Hands-on opportunity proposals determined to be the most compelling and interactive by the iLRN Conference Committee. More information at: https://immersivelrn.org/ilrn2018/demos/
What’s your Immersive Learning product or ware? iLRN is the preeminent place bringing researchers, artists, programmers, developers, teachers, and designers together to focus on immersive learning. This year in Montana, you have the unique opportunity to engage with members of this specialized expert “immersive learning” community and showcase your products. iLRN 2018 is also a way for researchers of the biological and cultural sciences to explore the use of technology in situ.
All accepted Product Showcase applications will receive a highly visible, accessible location outfitted with a table and outlet for the duration of the conference. Note that all members of each Product Showcase team must pay a full conference registration in addition to the showcase fee (depending on requirements). Please email info@immersivelrn.org for more details.
Invite ILRN Conference attendees to sit down and discuss research trends, challenges, key findings and ideas in the emergent field of immersive learning. Suggest a topic of discussion, and set the guidelines for interaction in this engaging and interactive context. This year’s roundtable discussions will be located at specific locations in western Montana to enhance the immersive experience. Some potential topics include:
More information at: https://immersivelrn.org/ilrn2018/roundtable/
Western Montana has a lot to offer as host for iLRN 2018! iLRN seeks to situate conference attendees within various immersive experiences that naturally fit the geographic area as a means to showcase and explore the various dimensions of immersive learning broadly and specifically within the iLRN Special Call: Environmental Sciences and Cultural Heritage.
More information at: http://www.visitmt.com/
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Publications
1. Selected high quality papers from the main track and from the special tracks will be selected to be published as full papers in Springer’s Communications in Computer and Information Science (CCIS) conference proceedings series (see also http://www.springer.com/series/7899); the acceptance rate for the Springer proceedings will be approximately 35 % of the submitted papers.
2. The remaining accepted contributions will be published in iLRN’s online proceedings volume with individually linked DOIs and an overall ISBN number. Please note that this proceedings volume is published by the publishing house of the Graz University of Technology (Austria) and is not yet indexed by SCOPUS. Previous years’ proceedings are available online at: http://proceedings.immersivelrn.org.
3. Further, a select number of manuscripts published in either of the proceedings volumes will be invited to submit an extended version of their conference papers for publication in a special issue of the Journal of Educational Computing Research (Social Sciences Citation Index. Journal Citation Reports impact factor 2016: 0.678). A special issue for extended versions of conference papers centering on Technology & Computer Science has also been proposed to a JCR-indexed journal.
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