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CVCG2019

International Conference on Computer Vision & Computer Graphics (CVCG 2019)

Sanya, China
3 - 5 January 2019
The conference ended on 05 January 2019

Important Dates

Early Bird Deadline
20th October 2018
Final Abstract / Full Paper Deadline
3rd December 2018
Abstract Submission Deadline
20th December 2018
Abstract Acceptance Notification
25th December 2018

About CVCG2019

International Conference on Computer Vision & Computer Graphics (CVCG 2019) will be held in Sanya, China during January 3-5, 2019. This Conference will cover issues on Computer Vision & Computer Graphics. CVCG 2019 is sponsored by Engineering Information Institute, Open Access Library, Scientific Research Publishing, and 1000thinktank. It dedicates to creating a stage for exchanging the latest research results and sharing the advanced research methods.

Topics

Computer vision, Computer graphics

Call for Papers

Contact Us

Contact Person: Ms Vicky  Email: comm_mar@engii.org Tel: +86 150 7134 3477 QQ: 3025797047 WeChat: Engii_Vivian  For urgent issue, please contact ic_vicky@163.com

All the accepted papers will be published by "Journal of Computer and Communications" (ISSN:2327-5219), a peer-reviewed open access journal that can ensure the widest dissemination of your published work.

Call For Papers

Computer Vision  3D and Stereo Vision Boundary Detection Camera Networks and Vision Motion Detection and Tracking Reconstruction and Representation Facial and Hand Gesture Recognition Features Extraction Matching, Inference and Recognition Shape Representation and Matching Color and Texture Analyses Projective Geometry Pattern Recognition Visual Attention Video Surveillance Computational Photography Visualization  Digital Photography Media Watermarking and Security Multimedia Forensics Tracking and Visual Navigation Visual Analytics Visual Representations Visual Analytical Reasoning Data Representations Data Transformation Scientific Visualization Information Visualization Visualization Algorithms Software Visualization Terrain Visualization Flow Visualization Computer Graphics  Virtual Reality Computer Games Computer-Aided Design Natural Phenomena Modeling Procedural and Multiresolution Modeling Texture Models, Analysis, and Synthesis 3D Model Repair and scene reconstruction Plausible Motion Simulation Animation of Particle Systems Animation Algorithms and Techniques Real-time Visual Simulation Virtual Reality Tools and Languages Real-time Graphics Shading and Rendering Geometric Modeling Interactive Devices GPU and Graphics Systems Graphical User Interface Human-Computer Interaction

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