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VARE 2018

VARE 2018 : 4th Conference on Virtual and Augmented Reality in Education (VARE 2018)

Budapest, Hungary
17 - 19 September 2018
The conference ended on 19 September 2018

Important Dates

Abstract Submission Deadline
15th May 2018
Abstract Acceptance Notification
15th June 2018
Early Bird Deadline
1st July 2018
Final Abstract / Full Paper Deadline
15th July 2018

About VARE 2018

The VARE is a biannual event that brings together trainers in all areas of knowledge and educational levels as well as researchers and scientists from virtual technologies as well data advanced visualization and virtualization. In general, main aim is to improve teaching and training, and data analysis through virtual and augmented technologies use and to discuss problems and solutions in mentioned areas to identify new issues, and to shape future directions for research.

Topics

Tracking and sensing and navigation vr/ar/mr objects, Vr/ar/mr related modeling and simulation, Holography systems development and use, Vr/ar/mr systems hardware and software, Engineering art, Holographic visualization

Call for Papers

The VARE is a biannual event that brings together trainers in all areas of knowledge and educational levels as well as researchers and scientists from virtual technologies as well data advanced visualization and virtualization. In general, main aim is to improve teaching and training, and data analysis through virtual and augmented technologies use and to discuss problems and solutions in mentioned areas to identify new issues, and to shape future directions for research.  http://www.msc-les.org/conf/va...

 

Conference topics 

Conference topics include, but are not limited to:

- Virtual (VR), augmented (AR) and mixed (MR) reality environments development and applications

- 3D objects recognition and processing (geometric modeling, methods for modeling and rendering complex geometry, structure and behaviors) 

- Advanced visualization and immersive projection technologies 

 - Collaborative and multi-participant VR/AR/MR environments 

 - Computer graphics and objects techniques (data and objects visualization and animation) 

 - Data visual analytics and semantics visualization 

 - Human-computer interaction (haptics, audio, and other visual and non-visual interfaces)

 - Immersive gaming and VR/AR/MR related edutainment 

 - Mobile VR/AR/MR solutions 

 - Multi-user and distributed VR/AR/MR systems

Key Dates – Deadlines

Abstracts or full draft papers, May 15th 2018  

Acceptance Notification, June 15th 2018 

Camera Ready Papers, July 15th 2018 

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